Tuesday, November 6, 2012

Item Guide: Orchid Malevolence

If you're a #2, 3 or 4 (5's too, but you'd have to be pretty far ahead) farm priority and can benefit in any way from the Int, Mana Regen, or DPS Orchid Malevolence is generally a great pick up.

NOTE: if you don't know, generally 1 = carry, 2 = solo, 3 = offlane, 4 = 2nd support, 5 = support (see this post)

Almost every game has an opponent that is worth silencing.

Good Against

This is exceptionally powerful against heroes like Anti-Mage and Storm Spirit who rely on their escapes. If you can Orchid Anti-Mage and focus him a bit, the 30% amplified damage should finish the job.

Likewise, it's good against heroes that rely on spamming/spells to be useful like Leshrac, Invoker (well, Exort can DPS decently), or Zeus.

Not Particularly Useful Against

One-hit Wonder heroes like Tidehunter, Sand King, or Venomancer. If you can silence them and kill them before they use their ult, that's great. But most of the time that's not the case. You'd probably be better off getting a Pipe (or BKB).

Queen of Pain is an interesting case. It's good to lock her down and kill her (i.e. preventing her blink), but you're probably not going to stop her from blowing her ult.

Synergizes Well With


  • He loves the Mana Regen
  • He loves the attack speed
  • Silence + Amplified Damage means that he can gank without worry of being stunned or having his victim blink away


It was always a pretty decent pickup on him. However, with his new changes to Last Word, you can basically guarantee a disarm by using Last Word, then Silencing before they can cast (both Orchid and Last Word last 5 seconds).

It also gives him Int and Regen which benefit his Glaives, as well as attack speed which he desperately lacks.

Generally Recommended For:

Heroes that have a slow, but nothing to prevent their target from blinking away, stunning, etc. Or just generally need mana regen and DPS.

For instance:

  • Broodmother - can be great if you're not the primary carry. She can slow heroes, but has nothing that will prevent them from just stunning her
  • Venomancer - tons of slows, but no actual CC. The attack speed is somewhat useful, but the bonus INT and Regen are huge on Veno who is largely mana dependent.
  • Enchantress - she can slow, but again, nothing to stop her target from using spells. She also can spam her ult for tons of damage.
  • Nature's Prophet - he can surround someone with trees, but that won't stop them from jumping/blinking out or going invis until the trees go away
  • Storm Spirit - he has Vortex, but that has a 20 second cooldown. If you want to ensure you kill your target, Orchid is a nice addition; He also benefits from the regen
  • Wind Runner - she has a lot of spammable spells, the extra CC adds to her very versatile kit, and she can benefit from some DPS
  • There are plenty of others too, these are just some examples

Miscellaneous Notes

  • This will not stop Skeleton King from Resurrecting. He will still Rez even if he's silenced. Only burning his mana below 140 will stop his ult.
  • The 30% amplified damage is dealt as a lump sum at the end of the 5 second duration
  • The build up is pretty great
  • This is more of an offensive item than defensive
  • Heroes that have toggle abilities will continue casting because silence disables the ability to toggle the spell (e.g. Pudge's Rot, Leshrac's Ult)

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